Surveying terrain

Generating relief, flora and inhabitants

Lautaro Pereyra

Software engineer

scroll to walk the trail

Lautaro Pereyra — Software engineer

00 · trailhead

Lautaro Pereyra

I build software. This page is a terrain — scroll to walk it. The land, the plants and the people crossing it are generated from scratch the moment you arrive, and they will never be arranged this way again.

Role
Software engineer
Based
Argentina · remote

01 · approach

Contour first

Every surface here is drawn as a stack of level sets. You are not looking at a lit object, you are looking at its shape described honestly. I work the same way: understand the topology of a problem before deciding what it should look like.

Contour interval
1.25 m
Datum
sea level

02 · work

Selected work

Product engineering across the whole stack — interfaces that have to feel immediate, and the systems underneath that have to stay boring. Web platform, real-time rendering, edge infrastructure.

Frontend
TypeScript · WebGL · Astro
Backend
Workers · Postgres · Go
Craft
Systems that survive contact

03 · field notes

On generated worlds

Nothing on this ridge was placed by hand. Elevation comes from layered noise, the trail is carved out of it, plants seed themselves where the slope allows, and the walkers pick their own destinations. Constraints, then let it grow.

Terrain
fBm + ridged, 5 octaves
Flora
slope + density sampled
Walkers
procedural gait, free roam

04 · summit

Get in touch

If you have something that needs building — or you just want to argue about how a website should move — I would like to hear about it.